🚀 Internship

Audio Software Intern Engineer

🚀 Off-cycle


Rolling basis


We are looking for an Intern Engineer to help with the research and creation of ground breaking technology for the PlayStation platforms, focusing on 3D audio.

The successful candidate will work hands-on with the latest audio technologies, feeding directly into the output of the Audio SDK team.

View more

Area of Responsibilities

Software Engineering


  • Research and develop groundbreaking audio processing tools and algorithms
  • Help support the output of the London Audio SDK team
  • Specialize in areas such as 3D audio (HRTFs) and audio propagation
  • Apply knowledge to improve current systems and/or understanding of information
  • Implementing working prototypes, plugins and/or demos
  • Work directly with PlayStation development hardware
  • Cross-collaborate with different teams/departments/projects
  • Influence decisions made by development teams
  • Dedicated innovation time to explore related interests (inc. group hackathons)
  • The role is flexible, and the responsibilities and opportunities will be tailored to suit the interests and skills of the individual.
View more


  • Programming and prototyping skills (C/C++ or Python)
  • Passionate and knowledgeable on audio topics
  • Self-motivated, driven and ambitious
  • Good problem-solving skills
  • Good communication skills, both written and verbal
  • Basic concepts of signal processing

Beneficial Skills

  • Other programming languages (MATLAB etc.)
  • Knowledge of 3D audio and/or HRTF processing algorithms
  • Game audio tools and middleware experience (Unreal, Unity, WWISE)
  • Knowledge of Machine Learning techniques
  • Knowledge of acoustics
View more


  • Discretionary bonus opportunity
  • Private Medical Insurance
  • Dental Scheme
  • London Allowance (if applicable)
  • 25 days holiday per year
  • On Site Gym
  • Subsidised Café
  • Free soft drinks
  • On site bar
  • Access to cycle garage and showers
View more